Lenora's Crypt (06/2023)

This is a Single-player Puzzle Platformer game.

This was a University Year 2 group project. We were given the first two levels as a set design, but for level 3 we were given free reign, the only restriction was having the level fit within 50x30 tiles.

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This project would not have been possible without the contributions of Halima Awan, Jordan Akehurst, Ali Shah, Eli Mihaj, Daniel Feng, and Luc-John Raubenheimer.

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Trello Board link : Here

Itch.io Link : Here

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My Contributions : 

As Producer, Team Leader, Mechanic, Level, and Puzzle Designer, I was responsible for keeping development on schedule and reporting progress and issues via out development log. I led level design of the third level, direction discussions on player mechanics and puzzle design for Lenora's Crypt. While the first two levels were pre-mapped as part of the assignment, our team had creative freedom for the third level within defined tile constraints. As Team Leader I ran daily stand-ups at the start and end of each working day, guiding the team in setting daily and weekly goals.

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